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EEĀ 325 Computer Architecture and Operating Systems 3 Cr.

Machine architecture - machine performance relationships, computer classification, and computer description languages. Consideration of alternative machine architectures. Software influences on computer design. Topics include digital logic, VLSI components, instruction sets, addressing schemes, memory hierarchy ache and virtual memories, integer and floating point arithmetic, control structures, , buses, RISC vs. CISC, multiprocessor and vector processing (pipelining) organizations. Examples are drawn from Pentium and Sparc microcomputers. The primary focus is on the attributes of a system visible to an assembly level programmer. This course also introduces the fundamentals of operating systems. Topics include concurrency, scheduling, memory and device management, file system structure, security, and system performance evaluation. Lecture 3 hours. (Annually).


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